After more than two months of beta testing, Microsoft is readying the launch of its xCloud Game streaming platform on Safari, Edge, and Chrome in the “next few weeks.” This comes after Microsoft had been pushing to bring xCloud to the App Store.
The MacBook 16-inch 2021 is poised to arrive at just the right time. The M1 MacBook Air and M1 MacBook Pro have rightfully been in the spotlight for ushering in a new age of Apple computing, but. Microsoft xCloud Rolled Out to iOS and macOS. Microsoft’s xCloud is a cloud streaming element of Xbox Game Pass Ultimate. Users do not need a console to play the more than 100 games which are.
The company made the announcement today in a blog post about “bringing the joy and community of gaming to everyone.” Here’s what Microsoft said:
In the next few weeks, cloud gaming on the browser will open to all Xbox Game Pass Ultimate members. With Edge, Chrome, and Safari support, players will be a click away from gaming on almost any device.
Microsoft wanted to offer the xCloud Game platform as an app on the App Store, but since Apple policies don’t allow app stores inside the App Store, the Redmond had to scrap its plans last year.
In April, Microsoft announced it was going to open the beta test program of xCloud Game on web browsers. To enjoy the platform, users must be an Xbox Game Pass Ultimate subscriber.
The public beta offered access to over 100 Xbox Game Pass titles. The official Game Pass has around 300 titles that are expected to work with xCloud Game without the need of a TV or a monitor, just a web browser on your iPhone and iPad, for example.
In the blog post, Microsoft also noted that “Cloud gaming through Xbox Game Pass Ultimate will launch in Australia, Brazil, Mexico, and Japan later this year” as well.
With E3 starting this Saturday, Microsoft could be preparing to give more details about the xCloud Game at the conference.
Are you looking forward to playing your favorite Xbox games on Safari with your iPhone and iPad? Tell us in the comment section below.
Xcloud Macbook Pro Case
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Microsoft released a beta of their web-based xCloud game streaming service recently. It would seem that this version of the service will work with any web browser that supports WebRTC, so let’s see how that works.
I decided to plug an Xbox controller into the USB port of my Pinebook Pro running Manjaro Linux and the open-source Chromium web browser.
If you have an Xbox Game Pass Ultimate subscription, you can try the new beta web-based streaming service at Xbox.com/Play as well. The system requirements say that you need a Windows 10 PC or an Apple iOS 14+ device, but… guess what… Linux works, too.
Microsoft Xcloud Mac

Of course, you’ll also want a high-speed 10Mbps+ internet connection for the streaming, and an Xbox controller plugged in via USB or paired via Bluetooth. Microsoft mainly built this version because Apple won’t let them make a game streaming app for the Apple App Store, so the web-based method is a workaround for that. The bonus is that this web-based version happens to work with a lot of other platforms too.
This Pinebook Pro has extremely low specs by the way. It’s a six-core, 1.4GHz, Pine64 ARM processor with only 4GB of RAM and 64GB eMMC storage. If that was running Windows 10, everything would be laggy!
See below for how Xbox Game Streaming actually works on this very inexpensive Linux laptop running Manjaro XFCE Linux.
Project Xcloud Macbook
As you’ll see, the simple games work quite well, while more action-oriented games are probably going to need a bit more processing power on the client-side. Outriders worked ok, but there was certainly some latency, and Halo 5 Guardians turned out to be practically unplayable.